Computers are all around us. How does this affect the world we live in? This course is a broad introduction to computing technology for humanities and social science students. Topics will be drawn ...
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
(CS 208 or CS 214-0) or (MS CS or PhDs CS or PhD CS+LS or PhD TSB) or Instructor permission. Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
Express a vector as the sum of a set of linearly independent basis vectors Use vector subtraction to find a vector that points from one point to another or find the distance between two points ...